![]() It goes from Worst -> Bad -> Normal -> Good -> Great, and there are a few exceptions to the rule. Each party member can equip different Personas, but everyone has different affinities for each Arcana. It's done in a menu called "Strategy", or the "Fight" option in the PSP version, where you choose to either have your party member use their weapon or use their Persona. Combat is done by choosing what your party member does before you make your move instead of going automatically. ![]() Links, a very minor relationship option in Innocent Sin (opens up a combo contact depending on your choice), all of the character development is done excellently through the story, and you can learn a lot about your party members by talking to them while in a non-combat area.Ĭombat is vastly different. ![]() ![]() There are no social elements to the games. I know the games like the back of my hand, so I can give you a lot of advice about it. Both games stand as my favourite Persona titles, but I do have to say for people who started with P3 and P4 is that it's an entirely different experience. ![]()
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